Download here :- http://tinyurl.com/n93vvv8
It was very exciting to work with Sony and Overbrook (Will Smith’s production company) on the game. They were both quite active in not just supplying us with background information about the movie, but also in helping to craft the look and feel of the experience.
The goal was to create something that was part of the After Earth film universe, but also to dive into new territory. One of the first design parameters was that we didn’t want just a traditional script-based movie game. We wanted to explore the lore behind After Earth. And as we found out, the backstory was quite deep!
The film’s writers created a chronological timeline for events that happen in After Earth that span over 1000 years. All options were fair game in developing the environments and situations as long as it matched the direction set by the film’s reference materials.
In fact, at one of our last design meetings, it was mentioned that we have to be very solid in what we want to show, as what we make will become canon to the After Earth story. It was really cool to realize that.