The second installment of the Armchair Game Design series, where I prattle on about systems and concepts I'd like to see in games some day. RPG story elements in my first person shooter? How dare you.
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::Attached Videos::
Armchair Game Design #1 - http://youtu.be/8YspyVUbrF0
Greater than we are? - http://youtu.be/_ATrr7xoKYE
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