Even match odds in this Battletech 2017 Beta match. After the new updates, the AI is said to be much better and more challenging. Let's try that with an even matchup. Can we defeat the enemy lance?
Well over 10 matches into the Battletech 2017 Backer Beta I can honestly say that the game is great fun. Your tactical decisions will determine if you win or lose a match. Just make sure to always keep an eye on that heat scale and where your mechs are facing, and make smart decisions which enemy mechs to take down first.
Mechs used in this Battletech skirmish:
Atlas
Battlemaster
Orion
Victor
Enemy mechs:
Atlas
Awesome
Orion
Victor
Video recorded during the BattleTech backer beta.
BattleTech by Harebrained Schemes - Visit their website at
http://battletechgame.com/
BattleTech is an upcoming turn-based strategy video game being developed by Harebrained Schemes and published by Paradox Interactive. It is set for release on Windows, OS X, and Linux in 2018. The developers set aside US$1 million to create the game, and then turned to Kickstarter to secure funding for additional features, including a single player campaign, an expansion of that campaign, and a player versus player multiplayer mode.
In the game, the player assumes the role of a mercenary commander leading a team of powerful combat vehicles called battlemechs. The player is responsible for selecting each mech's model, armor, pilot, armaments, and skills, and controls a team of four mechs (a 'lance') in combat. The world of BattleTech is dominated by powerful noble houses locked in a devastating war, and the player selects one or more houses to serve.
The game shares a setting with the board game that launched the BattleTech franchise, Classic BattleTech, and many members of the development team have worked on previous games in the franchise. This includes both of the studio's co-founders; Jordan Weisman created the franchise while at FASA, and Mitch Gitelman was the producer for MechCommander and MechAssault.
Outro music provided by Benjamin Maisonet.