In this MakeHuman/Blender tutorial well be going over how to quickly create a model that well use as our base for our first person rig (arms). Using MakeHuman we can easily create realistic looking arms and hands that well be using as our first person rig. Once weve created our base mesh within MakeHuman well jump into Blender to show you how to edit the mesh so that all were left with is a pair of arms. This is a multi part tutorial that will cover modeling the rig, rigging and animating it for basic first person ions, then showing you how to use it within Unity and UFPS as well. \r
Software Used:\r
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http:/blender.org/download/