Surprise Me!

SpaceTime & The Multiverse

2022-11-27 22 Dailymotion

SpaceTime and The Multiverse Emergence theory from Quantum Gravity Research weaves together quantum mechanics, general relativity, special relativity, the standard model and other mainstream physics theories into a complete fundamental picture of a discretized, self-actualizing universe. At the root of emergence theory is a concept quickly taking hold in the theoretical physics community––that all of reality is made of information, conveyed by symbols. Languages and codes are groups of such symbols that convey meaning. The various possible arrangements of these symbols are governed by rules. The language user makes free-will choices regarding how to arrange the symbols, in order to produce meaning, according to these rules. Fundamentally then the existence of information must therefore imply a “chooser,” or some form of consciousness, in order for it to be actualized. Reality is experimentally observed to be geometric at all scales, from the Planck level to the largest structures. Quantum Gravity Research hypothesizes that an entirely geometric language or code, using geometric symbolism, is the fundamental way in which meaning, in the form of our physical reality, is expressed by The Creator. A central feature of reality behaving geometrically is that all fundamental particles and forces in nature, including gravity, can transform into one another, through a process called gauge symmetry transformation. The fundamental particles transform in a manner that corresponds precisely to the vertices of the 8th-dimensional polytope of a crystal called the E8 lattice. However, we do not appear to live in an 8th-dimensional universe. Experimental evidence indicates that we live in a universe comprised of only three spatial dimensions, plus a dimension of time to form SpaceTime. Emergence theory focuses on projecting the 8th-dimensional, E8 crystal to 4D then to 3D. When the fundamental 8D cell of the E8 lattice, a shape with 240 vertices known as the “Gosset polytope”, is projected to 4D, two identical 4D shapes of different sizes are created. The ratio of their sizes is the golden ratio. Each of these shapes are constructed of 600, 3-dimensional tetrahedra, rotated from one another by a golden-ratio based angle. We refer to this 4D shape as the “600-Cell.” The 600-Cells intersect in 7 golden-ratio related ways, and “kiss” in one particular way to form a 4D quasi-crystal. By taking 3D subspaces of this 4D quasi-crystal, and rotating them from one another at a certain angle, we form a 3D quasi-crystal that has one type of proto-tile, a 3D tetrahedron. On a TV or computer screen the smallest indivisible unit is a 2D pixel. In our 3D quasi-crystalline reality, the tetrahedron is the smallest indivisible unit. A 3D pixel of reality. Each tetrahedron is the smallest possible 3D shape that can exist in this reality. The length of each of its edges is the shortest possible length known in physics, the Planck length, over 10^35 times smaller than a meter. These 3