Surprise Me!

Godot 4: Scene Depth Explained - Game Math Theory

2024-11-14 3 Dailymotion

In this brand new episode of “Game Math Theory” series, I will explain everything you need to know about “Scene Depth”, “Depth Buffer or Z-Buffer”, "Depth Test" and “Depth Texture” in Godot Engine.

👉 Do you want to support my work? The best way to support this channel is to buy my game on Steam. https://store.steampowered.com/app/2527340/Cosmic_roads/

👉 Alternate ways to support!
https://www.youtube.com/@iDigvijaysinhG/join
https://github.com/sponsors/DigvijaysinhGohil
https://www.patreon.com/DigvijaysinhG


#gamedevelopment #shaders #gamedev